Artisan Development
Introduction
In addition to the commands provided with Artisan, you may also build your own custom commands for working with your application. You may store your custom commands in the app/Console/Commands
directory; however, you are free to choose your own storage location as long as your commands can be autoloaded based on your composer.json
settings.
Building A Command
Generating The Class
To create a new command, you may use the make:console
Artisan command, which will generate a command stub to help you get started:
Generate A New Command Class
php artisan make:console FooCommand
The command above would generate a class at app/Console/Commands/FooCommand.php
.
When creating the command, the --command
option may be used to assign the terminal command name:
php artisan make:console AssignUsers --command=users:assign
Writing The Command
Once your command is generated, you should fill out the name
and description
properties of the class, which will be used when displaying your command on the list
screen.
The fire
method will be called when your command is executed. You may place any command logic in this method.
Arguments & Options
The getArguments
and getOptions
methods are where you may define any arguments or options your command receives. Both of these methods return an array of commands, which are described by a list of array options.
When defining arguments
, the array definition values represent the following:
[$name, $mode, $description, $defaultValue]
The argument mode
may be any of the following: InputArgument::REQUIRED
or InputArgument::OPTIONAL
.
When defining options
, the array definition values represent the following:
[$name, $shortcut, $mode, $description, $defaultValue]
For options, the argument mode
may be: InputOption::VALUE_REQUIRED
, InputOption::VALUE_OPTIONAL
, InputOption::VALUE_IS_ARRAY
, InputOption::VALUE_NONE
.
The VALUE_IS_ARRAY
mode indicates that the switch may be used multiple times when calling the command:
InputOption::VALUE_REQUIRED | InputOption::VALUE_IS_ARRAY
Would then allow for this command:
php artisan foo --option=bar --option=baz
The VALUE_NONE
option indicates that the option is simply used as a "switch":
php artisan foo --option
Retrieving Input
While your command is executing, you will obviously need to access the values for the arguments and options accepted by your application. To do so, you may use the argument
and option
methods:
Retrieving The Value Of A Command Argument
$value = $this->argument('name');
Retrieving All Arguments
$arguments = $this->argument();
Retrieving The Value Of A Command Option
$value = $this->option('name');
Retrieving All Options
$options = $this->option();
Writing Output
To send output to the console, you may use the info
, comment
, question
and error
methods. Each of these methods will use the appropriate ANSI colors for their purpose.
Sending Information To The Console
$this->info('Display this on the screen');
Sending An Error Message To The Console
$this->error('Something went wrong!');
Asking Questions
You may also use the ask
and confirm
methods to prompt the user for input:
Asking The User For Input
$name = $this->ask('What is your name?');
Asking The User For Secret Input
$password = $this->secret('What is the password?');
Asking The User For Confirmation
if ($this->confirm('Do you wish to continue? [yes|no]')){ //}
You may also specify a default value to the confirm
method, which should be true
or false
:
$this->confirm($question, true);
Calling Other Commands
Sometimes you may wish to call other commands from your command. You may do so using the call
method:
$this->call('command:name', ['argument' => 'foo', '--option' => 'bar']);
Registering Commands
Registering An Artisan Command
Once your command is finished, you need to register it with Artisan so it will be available for use. This is typically done in the app/Console/Kernel.php
file. Within this file, you will find a list of commands in the commands
property. To register your command, simply add it to this list.
protected $commands = [ 'App\Console\Commands\FooCommand'];
When Artisan boots, all the commands listed in this property will be resolved by the service container and registered with Artisan.